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Steve Hayes's avatar

(1) Do incentives actually work for non-geeks? For anyone? (2) Are incentives intended to motivate or control? Does it matter? (3) Are incentives an attempt to overcome perceived lack of alignment between geeks and others? Is that real? Could it be overcome another way? (4) Do we fall back on incentives because that's the way the rest of our society seems to work? (5) Are incentives a way to avoid investing time and energy in understanding people? (6) Why do we think that "they" need an incentive, but "we" are motivated by pride in our work? (7) Do incentives work better when the lower levels of Maslow's hierarchy are unsatisfied? Probably. Does that correlate incentive success with environments of fear? Discuss.

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Daniel Cukier's avatar

Daniel Pink's book "Drive" is good reading. It states that "real" motivation should be intrinsic (part of the work) and not extrinsic (external to the work). Three main motivation factors are: Autonomy, Mastery and Purpose. Which means, the more you give your team these three things, the more motivated they are. So, incentives should surround these factors.

What can we give to Geeks to make them more autonomous?

What can we give to Geeks to make them master on something?

What can we give to Geeks to make them feel acting with purpose?

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